图形渲染管线 Posted Feb 13, 2024 83 words 温馨提示: 单击/保存图片以高分辨率查看。总览 Graphics Pipeline Overview阶段1: 应用阶段 Application阶段2: 几何处理阶段2.1: 顶点着色 Vertex Shading阶段2.2: 几何着色 Geometry Shading阶段3: 光栅化 Rasterization阶段4: 逐片元处理 Fragment Processing阶段5: 后处理 Post Processing Computer Graphics & Game, Graphics tech graphics rendering 24spring 15-662 This post is licensed under CC BY 4.0 by the author. Share