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Graphics API Comparision

Graphics APIRelease DateProsCons
OpenGLJun. 1992Cross-Platform, Wide Adoption, ExtensibleComplex State Management, Less Control Over Hardware
DirectX/Direct3DSep. 1995High Performance, Feature-RichPlatform-Limited (Windows, Xbox)
WebGLMar. 2011Web Integration, Cross-PlatformPerformance Limitations
MetalJun. 2014Optimized for Apple Devices, Unified Graphics and ComputeApple-Only
VulkanFeb. 2016Low Overhead, Cross-Platform, Modern DesignComplexity
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